New gfx benchmark
Wow, not sure how I missed this.
Anyways, I ran it once and I figured I'd screenshot the score. Yeah...that doesn't work. It just printscreens a black screen.
So I had to run it again. Make sure you save the score.
Settings: DX 11, high, enabled, 16, off, full screen, 1280x1024
FPS: 44.7
Scores: 1126
Anyways, I ran it once and I figured I'd screenshot the score. Yeah...that doesn't work. It just printscreens a black screen.
So I had to run it again. Make sure you save the score.
Settings: DX 11, high, enabled, 16, off, full screen, 1280x1024
FPS: 44.7
Scores: 1126
Gaming:
Workstation:
Workstation:
- Elric of the void
- Site Admin
- Posts:774
- Joined:Mon Jul 02, 2007 11:21 pm
All are running:
Anistropy 16x
AA: off
Full Screen: On
Resolution: 1280 x 1024
Tesselation enabled
All other settings were maxed.
FPS: 82.4
Scores: 2075
Render: direct3d9
Mode: 1280x1024 fullscreen
------------------------------------------
FPS: 87.8
Scores: 2211
Render: direct3d10
Mode: 1280x1024 fullscreen
------------------------------------------
FPS: 83.5
Scores: 2103
Render: direct3d11
Mode: 1280x1024 fullscreen
------------------------------------------
At my native resolution:
all other specs remain unchanged:
FPS: 58.5
Scores: 1474
Render: direct3d10
Mode: 2048x1152 fullscreen
-------------------------------------------
FPS: 54.9
Scores: 1383
Render: direct3d11
Mode: 2048x1152 fullscreen
Anistropy 16x
AA: off
Full Screen: On
Resolution: 1280 x 1024
Tesselation enabled
All other settings were maxed.
FPS: 82.4
Scores: 2075
Render: direct3d9
Mode: 1280x1024 fullscreen
------------------------------------------
FPS: 87.8
Scores: 2211
Render: direct3d10
Mode: 1280x1024 fullscreen
------------------------------------------
FPS: 83.5
Scores: 2103
Render: direct3d11
Mode: 1280x1024 fullscreen
------------------------------------------
At my native resolution:
all other specs remain unchanged:
FPS: 58.5
Scores: 1474
Render: direct3d10
Mode: 2048x1152 fullscreen
-------------------------------------------
FPS: 54.9
Scores: 1383
Render: direct3d11
Mode: 2048x1152 fullscreen
- Tanis Half Elf
- Is Kind Of A Big Deal
- Posts:944
- Joined:Tue Jul 03, 2007 11:00 pm
- Location:Greensburg,La
I'm a little confused. I am not doubting DX11 at all, I am thoroughly impressed, but looking at some of these screenshots of like the roof tiles, don't make any sense. I've seen something between that DX10 pic and DX11 in many games. It's almost like this thing is designed to make DX11 look amazing, and DX10 look horrible. I don't understand where DX11 is supposedly getting those wire frames from. Maybe I'm just ignorant to the new technologies, but can we agree that we've seen better than their DX10 examples in games?
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